Scratch level 4 blog post
In the year 1914, world war 2 begins you as a player has a job of defending the last frontier from the Nazis. In this tower defence game use the mouse to aim and shoot the enemies.
There will be a sprite for the main character and several sprites for the opponents that you have to shoot. Most of the sprites that I will be using will be uploaded online. I will make the main character into a stationary turret that has the ability to shoot. I will make the sub characters into different sprites with different abilities. I will try to go through the tutorial that I am following in the first two classes and make modifications, changes in the last 2 classes. I will make the code on the main character to shoot repeatedly forever, and also add an upgrade which allows the main character to shoot faster deal more damage, etc. I will create a variable called "Lives" to control how many enemies can pass before the game ends. The code on the sprites will cause them to lose life each time they are hit by a bullet. Also I will set a variable called waves to make the enemies stronger with every passing wave.
The main tutorial I will be following is the following link: https://www.youtube.com/watch?v=PCw-wCg4dRI&t=3s
There will be a sprite for the main character and several sprites for the opponents that you have to shoot. Most of the sprites that I will be using will be uploaded online. I will make the main character into a stationary turret that has the ability to shoot. I will make the sub characters into different sprites with different abilities. I will try to go through the tutorial that I am following in the first two classes and make modifications, changes in the last 2 classes. I will make the code on the main character to shoot repeatedly forever, and also add an upgrade which allows the main character to shoot faster deal more damage, etc. I will create a variable called "Lives" to control how many enemies can pass before the game ends. The code on the sprites will cause them to lose life each time they are hit by a bullet. Also I will set a variable called waves to make the enemies stronger with every passing wave.
The main tutorial I will be following is the following link: https://www.youtube.com/watch?v=PCw-wCg4dRI&t=3s
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